AI Insights · Timothy · January 2023
Top 5 Match 3 Games on iOS in France - Q4 2022 Performance
Discover the performance trends of the top 5 Match 3 games on iOS in France during Q4 2022, including weekly downloads, revenue, and active user metrics.
Throughout the fourth quarter of 2022, the top 5 Match 3 games on iOS in France showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at how each game fared.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw its weekly revenue peak at approximately $9.8K by the end of December, starting from around $3.1K at the end of September. Weekly downloads fluctuated, starting at close to 5K and ending the quarter at just under 5K. Active users increased from about 19.2K to a peak of around 24.5K in late October before stabilizing at approximately 22.6K by the end of December.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. demonstrated significant revenue spikes, particularly in the last week of December, reaching $559K. Weekly downloads were relatively stable, ending the quarter at approximately 4.8K. Active users, while starting at about 123.9K, saw a slight decrease to around 82.2K in mid-November but recovered to 109.6K by the end of the year.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio, Inc. showed consistent growth in both downloads and active users. Weekly downloads increased from about 2.5K at the end of September to over 7K by the end of December. Active users followed a similar trend, rising from 21.1K to 30.6K. Revenue also saw a steady climb, peaking at $965 in the final week of December.
Bubble Pop! Puzzle Game Legend by BitMango, Inc. experienced a more modest performance. Weekly revenue fluctuated around $500 to $800, with a peak of $1.1K at the end of October. Downloads started at 4.4K but saw a decline, ending the quarter at about 1.5K. Active users remained relatively stable, fluctuating between 30K and 42K throughout the quarter.
Bubble Witch 3 Saga by King showed consistent weekly revenue, averaging around $2.8K to $3.8K. Weekly downloads remained steady, ranging from 900 to 1.4K. Active users displayed minor fluctuations, starting at approximately 19.1K and ending the quarter at a similar level, with a peak of 20.9K in early November.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.